CLOSE MENU

INFORMATION

Application Update file ver.0204

■[PST] 01/28/2026 21:00
■[CET] 01/29/2026 06:00
“Mobile Suit Gundam Hathaway: The Sorcery of Nymph Circe” Release Celebration Campaign
Starting from [PST] 01/28/2026 / [CET] 01/29/2026, To commemorate the release of Mobile Suit Gundam Hathaway: The Sorcery of Nymph Circe, various campaigns will be held.
※For more details, please check here.

■Updates
ver.0204.2207
■Expansion Facility Improvements
  • Three new maintenance engineers have joined the Expansion Facility.
  • ⇒ In addition to the existing engineers, you can now make 3 more development requests, for a total of up to 6 requests per day.
  • ◎New mechanics
  • [Mid-Level Mechanic]
  • Costs more than regular engineers, but raises the chance of developing high-level skills.
  • [Seasoned Mechanic]
  • Costs more than veteran engineers, but increases both success rate and request count bonus.
  • [Top-Tier Mechanic]
  • Highest development cost, but otherwise performs development on par with Leona.
  • New expansion skill is now added.
  • ◎New added expansion skill
  • ▼Custom Part Expansion Skill
  • Custom Part Complex Expansion Alpha LV1–5
    Each “Attack” type custom part equipped boosts HP, thrusters and high-speed movement, and reduces weapon reload and overheat times.
  • ▼Composite Expansion Skill
  • MS Battle Complex Expansion LV1–5
    Grants the following increasing effects:
    ・HP recovery from repair tool
    ・Melee strength and maximum limit
    ・Ranged strength and maximum limit
    ・Ballistic resistance and maximum limit
    ・Beam resistance and maximum limit
    ・Melee resistance and maximum limit
  • ◎We have adjusted some expansion skills.
  • ⇒ As certain expansion skills were too strong and restricted build diversity, we have adjusted existing skill performance to better support a variety of playstyles.
  • ◎Adjusted Expansion Skills
  • ▼Attack-Type Expansion Skills
  • Ranged Strength Expansion
  • Melee Strength Expansion
    The increase values per LV have been raised, and the maximum LV has been increased.
  • ▼Defense-Type Expansion Skills
  • Ballistic Resistance Expansion
  • Beam Resistance Expansion
  • Melee Resistance Expansion
    Value is now increased in LV4 and 5.
  • ▼Movement-Type Expansion Skills
  • Thruster Expansion
    The increase values per LV have been raised, and an effect that increases high-speed movement and its maximum limit has been added.
  • ▼Custom Part Expansion Skill
  • Custom Part Expansion [HP]
    The eligible custom parts have been expanded to include “Defense” and “Special”, and an effect that increases shield HP has been added.
  • Custom Part Expansion [Attack]
    The increase values for melee strength at LV5 and ranged strength at LV4–5 have been raised.
  • Custom Part Expansion [Thruster]
    The eligible custom parts have been expanded to include “Defense” and “Support”, and an effect that increases high-speed movement has been added.
  • ◎You can now view a list of expansion skills available for development.
  • ⇒ Along with the addition of new expansion skills, a new feature has been added that allows you to view all developable expansion skills in a list.
  • ⇒ The expansion skill list can be accessed from the Skill Development screen by pressing the △ button.
  • ◎Additional improvements have been made to the Expansion Facilities.
  • ⇒ To further improve the usability and visibility of the expansion facilities, the following improvements have been made.
  • ■Improved the system behavior when a lower-LV skill of the same type is developed
  • ⇒ If an expansion skill of the same type as the currently equipped one is developed, lower-LV versions of that skill will now be displayed in grey and will no longer be selectable.
  • ■Revamped the sub-items in the MS List screen
  • ⇒ Extension skills were previously accessed under “Enhancement List”, but the name was unclear, so it has been renamed “Enhancement/Expansion List”.
  • ■Refined the animation for developing LV5 expansion skills
  • ⇒ The animation for developing an extension skill at LV5, the maximum level, has been updated to improve visibility.
  • ■Adjusted confirmation dialog during extension skill enhancement
  • ⇒ In the confirmation dialog displayed when enhancing an extension skill, the initial cursor position has been moved to “Cancel” to help prevent misoperations.
  • ■Improved selection display for maintenance engineers
  • ⇒ The selection options for maintenance engineers during extension skill development were hard to see, so the item frames now glow to improve visibility.
■Unit adjustment
Various Parameter Adjustments are implemented.
※For more details, please check here.
◎Results of various parameter adjustments from [JST] 12/25/2025 are announced.
※For more details, please check here.
◎The results of the parameter adjustments implemented on [JST] 11/20/2025 have been added.
(previously postponed for data collection)

※For the [General type], please click here.
※For the [Raid type], please click here.
※For the [Support type], please click here.
■Application Data Update
■Supply Drop Lineup Update Notice

※For more details, please click here.

■Haze’n-thley II Rah guaranteed STEP UP Supply Drop

※For more details, please click here.

■Gouf Hover Type guaranteed STEP UP Supply Drop

※For more details, please click here.

■Announcement for Token Pack with <VR operator> Ple
※For more details, please click here.
■Announcement for Token Pack with <VR operator> Ple Two
※For more details, please click here.
■Announcement for Token Pack with <VR operator> Marida
※For more details, please click here.
■February 2026 Premium Login Bonus
※Regarding Feburuary 2026 Premium Login Bonus, click here.
■New Materials for exchange are added to Recycle Counter
  • ■Main weapons
  • ★★Messer LBR LV3 added
  • Messer Beam Saber LV3 added
  • ※The materials mentioned above will be available at the Recycle Counter, from [JST] 01/29/2026 – 02/05/2026.
    Previously added items “Messer LBR LV2” and “Messer Beam Saber LV2” will now always be available in the Recycle Counter.
  • ■Custom parts
  • ★★★Overtuning (Ballistic Armor) LV1 added
  • ★★★Overtuning (Beam Armor) LV1 added
  • ★★★Overtuning (Melee Armor) LV1 added
  • ※The materials mentioned above will be available at the Recycle Counter, from [JST] 01/29/2026 – 02/26/2026.
■New Materials for exchange are added to DP exchange counter
⇒ Information about newly added materials
  • ■Units
  • ★★★Full Armor Alex LV1 added
  • ★★★Zeta Gundam 3B Type LV1 added
  • ★★Nero LV2 added
■Some materials have been excluded from the Supply Drop Lineup.
 ※For more details, please click here.
■Rating Match/Quick Match Game Modes are updated
※There may be differences about the game mode with the information above, which were introduced during the previous update regarding [Possible Game Modes].

■Situation Battle is now updated.
 ⇒ The topic of the week is “Take off”.

※For more details about this week’s Situation Battle, please click here.

■Weekly Weekend Battle Schedule
Weekend Battle Schedule Special Rules
[PST] 01/29/2026 11:00 – 02/01/2026 10:59
[CET] 01/29/2026 20:00 – 02/01/2026 19:59
“Mix-Up”, “Simple Battle”, “Shuffle Target”,
“Brawl Match”, “Duel Match” will be held every two hours.
[PST] 01/28/2026 21:00 – 02/01/2026 10:59
[CET] 01/29/2026 06:00 – 02/01/2026 19:59
※This schedule will only be available during the campaign.
Situation Battle “Take off” will be held.
※For more details, please check here.
■Next Clan Match Schedule
Please check here for the next Clan Match schedule and reward collection period.
For an overview of the Clan Match, please refer here.
■Fixes
  • ◎Units
  • ・Fixed an issue in “Shokew” and “Zoloat” where the weapon description for the sub-weapon “Compound Multi-Eye Sensor” did not show its effect of increasing ranged attack power.
  • ・Fixed an issue in “Shokew” where the sub-weapon “Compound Multi-Eye Sensor” was shown with a range of 300m instead of the correct 400m.
  • ・Fixed an issue in “Shokew” where the unit could get caught on objects in certain areas across multiple maps, hindering movement.
  • ■Related MAPs
  • ⇒ Impact Site: Buildings near Relay Points C and D
  • ⇒ Desert City: Buildings near Relay Points A and C
  • ⇒ Underground Base: Buildings near Relay Point C
  • ・Fixed an issue in “RF Kämpfer” where the sub-weapon “Incom Unit x4” sometimes did not return to the player’s unit.
  • ・Fixed an issue in “RF Kämpfer” where the sub-weapon “3-Barrel Heat Wire” sometimes caused the launch sound effect to loop continuously.
  • ・Fixed an issue in “Mass Production Type Nu Gundam” where the sub-weapon “Incom Unit x4” sometimes did not return to the player’s unit.
  • ・Fixed an issue in “Hi-Nu Gundam” where the sub-weapon “Fin Funnel [Support]” sometimes did not operate correctly on certain units under specific actions.
  • ・Fixed an issue in “Destiny Gundam” where the “Hyper Deuterion Engine” sound effect could continue playing after leaving its effect area.
  • ・Fixed an issue in “F90II [I Type]” and “F90 Type I [Jupiter Battle]” where under certain conditions, the lance portion’s hit detection would disappear during the skill “Flight Shield Attack”.
  • ◎Skills
  • ・In the partial skill description for the skill “High-Performance Thruster Control System”, there were sentences whose wording differed by level (LV), so they were standardized now.
  • ■Corrected description
  • Skill LV1:
    High speed movement with slightly less thruster consumption and additional actions can be performed while jumping as well.
  • Skill LV2:
    High speed movement with less thruster consumption and additional actions can be performed while jumping as well.
  • Skill LV3:
    High speed movement with lower thruster consumption and additional actions can be performed while jumping as well.
  • ⇒ The wording has been unified to “slightly less thruster consumption” across all skill levels.
    The above effect is identical across all skill levels and does not vary by Skill LV.
  • ◎MAP
  • ・Fixed an issue in “Colony Drop Area” where pilots could become trapped on objects near Relay Point D.
  • ■How to Update the game
  • Start “Mobile Suit Gundam Battle Operation 2” from the PlayStation®4 or PlayStation®5 home screen.
    If you are connected to the Internet, the latest version will be downloaded automatically.
  • After the update is successfully completed, the [ver. information] displayed in the upper right corner of the “H.A.R.O.” screen will be updated.
    If the [ver. information] is out of date, please wait a while and try again.
    Please note that players with different, [ver. information] will not be matched with each other.
BACK
TOP