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INFORMATION

Application Update file ver.0194

■[PDT] 04/23/2025 22:00
■[CEST] 04/24/2025 07:00
■Golden Week Campaign
Starting from [PDT] 04/23/2025 22:00 / [CEST] 04/24/2025 07:00, Golden Week Campaign will begin.

※For more details, please click here.

■Next Special Battle schedule
During the period, Special Battle will be available in the Quick Match.
In Special Battle, you can deploy to maps where the placement of bases, relay points, and starting positions differ from the usual. Hope you’ll enjoy!
■Period
  • 1st week:
    [PDT] 04/27/2025 12:00 – 04/30/2025 21:59 [Scheduled]
    [CEST] 04/27/2025 21:00 – 05/01/2025 06:59 [Scheduled]
  • 2nd week:
    [PDT] 05/04/2025 12:00 – 05/07/2025 21:59 [Scheduled]
    [CEST] 05/04/2025 21:00 – 05/08/2025 06:59 [Scheduled]
⇒ Here is the MAPs and the changes.
◎Mass Driver Facility
◎Resort Development District
◎Tropical Desert

■Updates
ver.0194.2123
■Unit adjustment
Various Parameter Adjustments are implemented.
※For more details, please check here.
◎Results of various parameter adjustments from [JST] 03/27/2025 are announced.
※For more details, please check here.
■Hangar related
  • ◎The ownership limit for Mechanic Tickets has been changed from 9,999 to 99,999.
  • ※Please note that any Mechanic Tickets obtained in excess of the previous limit before the update will not be compensated.
■Application Data Update
■Supply Drop Lineup Update Notice
※For more details, please click here.

■Red Gundam Guaranteed STEP UP Supply Drop

※For more details, please click here.

■Notice of Limited Supply Drop
※For more details, please click here.

■May 2025 Premium Login Bonus
※Regarding May 2025 Premium Login Bonus, click here.
■New Materials for exchange are added to Recycle Counter
⇒ Information about newly added materials
  • ■Units
  • ★★Capule LV4 added
  • ★★Gundam Ground Type [GM Head] LV1 added
  • ※The materials mentioned above will be available at the Recycle Counter, from [JST] 04/24/2025 – 04/25/2025.
■New Materials for exchange are added to DP exchange counter
⇒ Information about newly added materials
  • ■Units
  • ★★★Psycho Zaku Mk-II [TB] LV2 added
  • ★★ZZ Gundam Mass Production Type LV1 added
■Rating Match/Quick Match Game Modes are updated
※There may be differences about the game mode with the information above, which were introduced during the previous update regarding [Possible Game Modes].

■Situation Battle is now updated.
 ⇒ The topic of the week is “Red vs Blue”.

※For more details about this week’s Situation Battle, please click here.

■Weekly Weekend Battle Schedule
Weekend Battle Schedule Special Rules
[PDT] 04/24/2025 12:00 – 04/27/2025 11:59
[CEST] 04/24/2025 21:00 – 04/27/2025 20:59
“Mix-Up”, “Simple Battle”, “Shuffle Target”,
“Brawl Match”, “Duel Match” will be held every two hours.
Situation Battle “Red vs Blue” will be held.
※For more details, please check here.
■Next Clan Match Schedule
Please refer to here for the next Clan Match schedule and reward collection period.
For an overview of the Clan Match, please refer here.
■Fixes
  • ◎MAPs
  • ・In “Mining City”, we’ve fixed certain objects and textures that were being displayed abnormally.
  • ・In “Mining City”, we’ve fixed an area where MSs were unable to land and would continuously fall for an extended period.
  • ・In “Resort Development District”, we’ve fixed an issue where tank-type MS would get unnaturally stuck on the rooftops of buildings near the base.
  • ・In “Colony Drop Area”, we’ve fixed an area where mobile suits (MS) were unable to land and would continuously fall for an extended period.
  • ◎Units
  • ・In “ReZEL”, we’ve fixed an issue where the sound effect would sometimes not being played when using the ranged main weapon “ReZEL Beam Rifle”.
  • ・In “Heavygun”, we’ve corrected the unit description when the language is set to English.
  • ・In “Engage Zero Yonfavin”, we’ve corrected the spelling of weapon names when the language is set to English.
  • ◎Skills
  • ・For the skill “Max Performance”, we’ve fixed an issue where performing certain actions would incorrectly increase the activation count from pilot kills.
  • ・For the skills “Close Combat Program” and “Overfeed”, we’ve fixed an issue where, under certain conditions of damage reactions from attacks by opponents using the “High Speed Mobile Shooting” skill were not being properly reduced.
  • ・For the skill “Close Combat Program”, we’ve added text to the description regarding the shield-equipped weapons.
  • ■After the change
  • If a melee weapon is equipped when hit by a ranged attack, mobility is increased while the stagger is reduced.
    However, when a shield weapon is selected, the skill will not activate.
  • ◎Battles
  • ・Fixed an issue where, under certain conditions of no damage reaction would occur when taking attacks during high-speed movement in midair.
  • ・In beam shield-type weapons, fixed an issue where performing an attack at the moment the weapon overheats would result in no hit detection occurring, despite the attack animation occuring.
  • ◎Weapons
  • ・In beam shield-type weapons, we’ve fixed unclear wording in the weapon description.
  • ■Before
  • If the shield is fired on while activated, damage taken is reduced.
  • ■Now
  • If the shield is fired on while activated, damage dealt to Shield HP is reduced.
  • ◎Hangars
  • ・We’ve rephrased some unclear conditions for using the limited-time hangar.
  • ■Before
  • Acquire [Unobtained ★ 5 MS].
  • ■Now
  • Acquire [Unobtained ★ 5 MS] during the campaign.
  • ・In the Hangar, we’ve fixed an issue where the cursor would sometimes appear in an unnatural position when displaying the MS list from various facilities.
  • ◎Others
  • ・In the H.A.R.O. menu, when first accessing the ‘MS > Favorite MS/Badges’ screen, we’ve added a guide for the target value regarding COST 750, which was previously missing.
■Confirmed issue
  • ◎Skill
  • ・We’ve confirmed an issue where the damage reduction rate of “70%” displayed in the skill description for ‘Shield I-Field’ LV1 being disappeared.
    We are planning to fix this issue in a future update.
  • ※This issue is only related to text display, and the skill effect itself remains unchanged.
  • We apologize for the inconvenience this may have caused.
  • ■How to Update the game
  • Start “Mobile Suit Gundam Battle Operation 2” from the PlayStation®4 or PlayStation®5 home screen.
    If you are connected to the Internet, the latest version will be downloaded automatically.
  • After the update is successfully completed, the [ver. information] displayed in the upper right corner of the “H.A.R.O.” screen will be updated.
    If the [ver. information] is out of date, please wait a while and try again.
    Please note that players with different, [ver. information] will not be matched with each other.
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