Application Data Update ver.0146

■[PDT] 27/10/2021 22:00
■[CEST] 28/10/2021 07:00
■“HAPPY HALLOWEEN!!” campaign notice
“HAPPY HALLOWEEN!!” campaign will be available starting on [JST]28/10/2021(Thur).
[PDT] 27/10/2021 (Wed) 22:00 – 10/11/2021 (Wed) 21:59 [Scheduled]
[CEST] 28/10/2021 (Thur) 07:00 – 11/11/2021 (Thur) 06:59 [Scheduled]
※For detail, please click here.

■Update content
■Unit adjustment
  • ◎The “ZZ Gundam” has been given the “Transformation (Flight)” skill and new sub-weapon.
  • ⇒ Skill “Transformation (Flight)”
    ・Pressing the touchpad transforms it into a flight form that consumes the thrusters.
    ・When transformed, the MS’s performance, skills, and available weapons change from normal.
    ・Pressing the “crouch” button will slow down the flight speed and increase the turning speed.
    ・When the thrusters overheat, the transformation state is released, and the transformation cannot be performed again until the thrusters recover.
  • ⇒ Sub-weapon “Double Cannon”
    ・It has high power but low firing power, and it fires at a standstill, but when it hits, it staggers.
  • ※For more details about ZZ Gundam’s adjustment, please check Unit adjustment.
Several parameters have been adjusted.  ※For details, please click here.
◎Last adjustment on [JST]30/09/2021(Thur) has been uploaded.  ※For details, please click here.
■About Hanger
  • New feature “Enhance boost” in Hanger
  • ⇒ MS had to be stored in the reinforcement facility for each reinforcement in the past, but now the enhancement value obtained with a single reinforcement can be increased by adding a Mechanic Ticket.
  • ■How to use the “Enhance boost”
  • 1.Shorten the enhancement time of the MS to be enhanced to the maximum by using Mechanic Tickets. (Requires 14 Mechanic Tickets.)
  • 2.After shortening the enhancement time to the maximum, input the directional key to the right to add more Mechanic Tickets to boost the enhancement.
  • ⇒ The enhancement boost requires “14 Mechanic Tickets” for each enhancement value to be increased.
  • ■ Mechanic Ticket required for enhancement boost
  • In addition to the 14 tickets for shortening the enhancement time, the following tickets are required.
  • ・BOOSTx2(Total enhancement value+200)= +14 tickets(Total 28 tickets)
  • ・BOOSTx3(Total enhancement value+300)= +28 tickets(Total 42 tickets)
  • ・BOOSTx4(Total enhancement value+400)= +42 tickets(Total 56 tickets)
  • ・BOOSTx5(Total enhancement value+500)= +56 tickets(Total 70 tickets)
  • ・BOOSTx6(Total enhancement value+600)= +70 tickets(Total 84 tickets)
  • ・BOOSTx7(Total enhancement value+700)= +84 tickets(Total 98 tickets)
  • ・BOOSTx8(Total enhancement value+800)= +98 tickets(Total 112 tickets)
  • ・BOOSTx9(Total enhancement value+900)= +112 tickets(Total 126 tickets)
  • ・BOOSTx10(Total enhancement value+1000)= +126 tickets(Total 140 tickets)
  • ※If the enhancement is a “big success” or “super success”, the enhancement boost will be applied to the enhancement value increased by each success.
  • Example: If you have a “big success” with 1 enhancement boost used
  • The normal enhancement value of “100” is doubled to “200” with great success, and further doubled by the enhancement boost, for a total enhancement value of “400”.
  • ※Cannot apply a enhancement boost later to a MS in the process of enhancement.
■Spectator mode
  • ◎Various improvements have been made to the spectator mode.
  • ・Improved camera work when activating special skills
  • When the player is selected in the player camera, the camera work has been adjusted to be similar to that of the player when activating some special skills, and has been modified to give a more live-like feel.
  • ⇒List of target skills
  • Ability UP “EXAM”
  • Ability UP “HADES”
  • Ability UP “HADES-E”
  • Ability UP “Demon Blade System Ability Boost”
  • Ability UP “AREUS”
  • ・Modified the player information to show as aces.
  • In Ace Matches, the player information displayed at the bottom of the screen has been adjusted to show “ACE” to make it easier to identify who the Ace is.
  • ・The color of the battle status chat is adjusted.
  • In the battle status chat displayed on the left side of the screen, the color of the B team has been adjusted to improve visibility.
  • ※This adjustment only applies to spectator mode.
  • ・Improved camera switching when players are defeated.
  • When the selected player in the player camera is defeated, the camera will now automatically switch to another player.
■Base camp
  • ◎The base camp has been decorated for Halloween and Gundam Battle Operation Code Fairy collaboration..
    ⇒ In the monitor space, promotional videos are played, and character signs and MS are placed.
■Application Data Update
■Supply Drop Lineup Update
※For details, please click here.
■Limited Supply drop lineup Notice
※For details, please click here.
■Special limited supply drop lineup notice
※For details, please click here.
■Premium login bonus of November 2021
※For details, please click here.
■New materials for exchange have been added to the Recycle Counter
⇒ Information on some of the newly added materials:
  • ■Unit
  • ★★★ Dijeh SE-R LV1~2 added
  • ★★★Mudrock  LV3~4 added
  • ★★Pale Rider Dullahan LV1 added
  • ★★ReGelgu LV1~2 added
  • The materials mentioned above will be available at the Recycle Counter for two days from 28/10/2021(Thur) ~ 29/10/2021(Fri)(JST)
■Materials for exchange have been added to the DP Exchange Counter
⇒ Information on some of the newly added materials:
  • ■Unit
  • ★★★G-3 Gundam LV4 added
  • ★★★Zeta Gundam LV1 added
  • ★★★Gundam LV5 added
  • ★★★Zeong LV2 added
  • ★★★Early Production Gelgoog LV5 added
⇒ The “Dijeh SE-R LV1” that became available for exchange prior to the release of the “Commander” rank has been added to the recycling counter, and the DP required for exchange has been changed from 「500,000DP」 to 「156,000DP」.
■Some materials have been excluded from the Supply Drop lineup.
※Please click here for details.
■Game rules for Rating match/Clan match have been updated.
※To fit the update, “Next available game mode” that shown in the game may be changed.

■Weekly Weekend Battle Schedule
Weekend Battle Schedule Special Rule
[PDT]28/10/2021(Thur) 12:00 ~ 29/10(Fri) 11:59

[CEST]28/10/2021(Thur) 21:00 ~ 29/10(Fri) 20:59

“Mix-up,” “Simple Battle”, “Shuffle Target” and “Brawl Match” will be held every two hours.
[PDT]29/10/2021(Fri) 12:00 ~ 30/10(Sat) 11:59

[CEST]29/10/2021(Fri) 21:00 ~ 30/10(Sat) 20:59

[PDT]30/10/2021(Sat) 12:00 ~ 31/10(Sun) 11:59

[CEST]30/10/2021(Sat) 21:00 ~ 31/10(Sun) 20:59

■Next Clan Match Schedule
Please click here for the next Clan Match schedule and reward collection period.
For an overview of the Clan Match, please click here.
  • ◎Unit
  • ・The “Messala” has been adjusted because some of the objects on the map were causing the MS to get stuck.
  • ・”When using the sub-weapon “Shoulder Mega Particle Cannon x2” on the Messala when it was crouching, the motion would be canceled and it would go into a standing position.
  • ・In the “Messala”, the text describing the sub-weapon “Shoulder Mega Particle Cannon x2” has been corrected, as it appeared to cause explosions even when firing normally.
  • Before modification: It is also constrained to beam explosions during normal and focused fire.
  • Fixed: Constraint on hit, constricting explosion on focused fire.
  • ・As the performance of the shooting main weapon “GP02A Beam Bazooka” was changed in the adjustment of the “Gundam GP02 [BB]” on September 30, 2021 (Thursday), the text describing the weapon has been revised.
  • Before modification: High power and charging ability, but prone to overheating and difficult to operate.
  • Fix: Capable of restraining normal fire and focusing fire that increases the restraining power when hit.
  • ・Fixed a problem in which the Byarlant Custom’s back was no longer being destroyed by the skill “Back Binder Special Cushioning”.
  • ◎Battle
  • ・Fixed a case where the sound effect when switching weapons would not play normally when switching between weapons with different switching motions at specific times.
  • ・Fixed a rare case where the destroyed pilot was not shown when the other unit “Type 61 Tank” was destroyed while boarding.
  • ・Fixed a case where MS and weapon effects would not be displayed during battle.
  • ・Fixed a case in which the enemy AI would repeatedly behave unnaturally when moving over the carrier in the “Military Port” while “Training”.
  • ◎Battle simulator
  • ・Fixed a case in which an enemy MS would tackle an weapon without a counter judgment, such as the “Heat Rod”, during a mission.
  • ◎Others
  • ・The name of the limited mission ” Emergency Sortie Order” displayed in the upper left corner of the base camp has been corrected, as it was incorrectly labeled as “Operation Star No. 1” sponsored by the P.M.U.
  • ・Fixed a case where the “H.A.R.O. Alert” displayed at base camp would appear incorrectly after performing certain procedures when displayed in sequence.
  • ・The description of the recycle ticket has been corrected to include “Hanger” even though it cannot be used.
  • ■Updating game data
  • Start MOBILE SUIT GUNDAM BATTLE OPERATION 2 from the PlayStation®4 or PlayStation®5 home screen. If you are connected to the internet, the latest version will automatically download.
  • When the update is completed successfully, the [ver. Information] displayed in the upper right of the [H.A.R.O. screen] will be updated. If the [ver. Information] is old, please try again later. Please note that players with different [ver. Information] will not be matched together.