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INFORMATION

Application Data Update ver.0141

■[PDT] 05/26/2021 22:00
 [CEST] 05/27/2021 07:00
■Hosted by P.M.U. “Operation Star One”
A special “Operation Star One” campaign will begin on [PST] 05/26/2021 (WED) / [CEST] 05/27/2021 (THU)!
■Campaign period
[PDT] 05/26/2021 (WED) 22:00 – 06/16/2021 (WED) 21:59 [Scheduled]
[CEST] 05/27/2021 (THU) 07:00 – 06/17/2021 (THU) 06:59 [Scheduled]
※Check HERE for more details.

■Update contents
ver.0141.0788
■MAP related
  • ◎MAP “Lunar Debris Belt” added.
■Unit adjustments
Various parameter adjustments  ※Check HERE for more details
◎The results of various parameter adjustments made on Thursday, April 22, 2021 have been added.  ※Check HERE for more details.
  • ◎Implemented a correction regarding enemies in the weak category
  • ⇒ In combat, damage received from enemy units in the weak category will be reduced based on their numbers.
  • ■Details of correction values
・The enemy team has “1 unit” in the weak category  = No damage correction
・The enemy team has “2 units” in the weak category  = No damage correction
・The enemy team has “3 units” in the weak category  = Reduces damage received from such units by 5%
・The enemy team has “4 units” in the weak category  = Reduces damage received from such units by 7%
・The enemy team has “5 units” and more in the weak category  = Reduces damage received from such units by 8%
Example: if you are using a raid unit and the opposing team has 4 general units, the damage received from the opposing general units will be reduced by 7%.
  • ※In order to avoid knowing each teams’ structures in advance due to the correction, the correction status will not be displayed in the game.
  • ◎The “High-Spec AMBAC LV1” skill is added to all MS that can sortie in space (with some exceptions).
  • ⇒ The units that already possess LV1 skill, will be given “High-Spec AMBAC LV2” skill.
  • ・”High-Spec AMBAC LV1″ skill
  • At the end of high-speed movements, if the movement is performed in the same direction as the travel direction, it will shift to cruising movement without deceleration.
  • ・”High-Spec AMBAC LV2″ skill
  • At the end of high-speed movements, if the movement is performed in the same direction as the travel direction, it will shift to cruising movement without deceleration.
    • In addition, the turn rate is increased by 3.
■Battle related
  • ◎On maps with a lot of height differences, such as space, it was difficult to see the position of your MS and enemies. The color of the markers on the mini-map now changes depending on the height difference to improve visibility.
  • ※This function does not apply to markers for pilots and other units.
  • ※This function can be turned on or off by going to “H.A.R.O.” > “Options” > “Others” and selecting “Radar marker height difference display.”
  • ※This function is applicable to both ground and space.
  • ◎On the space map, thruster consumption has been changed to “0” when the pilot is moving at a high speed.
■Game rule related
  • ◎Improvements to “Brawl Match”
  • ⇒ When creating a room in a custom match, it is now possible to set an odd number of players.
  • ⇒ ”HP Gauge” is now displayed in the top three pilots’ information on the left side of the screen during battle.
  • ⇒ The rankings of the top three players are now displayed in the member list of the Battle Results screen.
■Base camp related
  • ◎When a free supply drop is being held at a supply drop station, an icon will be displayed to inform you of the supply drop status.
    ⇒ If the supply drop station is off-screen, an arrow will appear on the screen.
  • ※If you are far enough away from the supply drop station, the icon and arrow will disappear.
■Application data update
■Supply Drop Lineup Update
※For more details regarding the updated lineup, please click HERE.
■May premium login bonus
※Check HERE for more information
■New materials for exchange have been added to the Recycle Counter
⇒ Information on some of the newly added materials:
  • ■New Units
  • ★★Hizack Custom LV3
  • ★★Bolinoak Sammahn LV1~2
  • ★★Gelgoog High Mobility Type LV4
  • ※The materials mentioned above will be available at the Recycle Counter for two days from 05/27/2021 (THU) to 05/28/2021 (FRI)
■Materials for exchange have been added to the DP Exchange Counter
⇒ Information on some of the newly added materials:
  • ■Unit
  • ★★★Gelgoog High Mobility Type [UL] LV2
  • GM II LV1~3
■Some materials have been excluded from the Supply Drop lineup.  ※Please click here for details.

■Weekly Weekend Battle Schedule
Weekend Battle Schedule  Special Rule
[PDT] 5/27/2021 (THU) 12:00 – 5/28/2021 (FRI) 11:59
[CEST] 5/27/2021 (THU) 21:00 – 5/28/2021 (FRI) 20:59
“Mix-up,” “Simple Battle”, “Shuffle Target” and “Brawl Match” are held every two hours.
[PDT] 5/28/2021 (FRI) 12:00 – 5/29/2021 (SAT) 11:59
[CEST] 5/28/2021 (FRI) 21:00 – 5/29/2021 (SAT) 20:59
[PDT] 5/29/2021 (SAT) 12:00 – 5/30/2021 (SUN) 11:59
[CEST] 5/29/2021 (SAT) 21:00 – 5/30/2021 (SUN) 20:59
■Next Clan Match Schedule
Please click here for the next Clan Match schedule and reward collection period. For an overview of the Clan Match, please click here.
■Fixes
    • ◎Game Rule related
    • ・In Brawl Match, when there are multiple pilots with the same percentage of top results, the top icon will now be displayed for all pilots in the Battle Results screen.
    • ・In Brawl Match, the score displayed in the upper left corner of the screen during battle would sometimes fluctuate at high speed.
    • ・Fixed a rare application error that occurred in Brawl Match when a successful counter was performed after keen competition with a specific MS.
    • ・In Brawl Match, if a player experienced a network disconnection, the player would sortie in the pilot state when sortieing again.
    • ・Fixed a case where the battle would end immediately after a sortie in Mix-up.
    • ◎Unit related
    • ・Fixed a problem with the “Armored GM” that allowed the pilot to enter the gap between the backpacks.
    • ・In “Gelgoog Ground Type”, the pilot was able to get into the gap between the backpacks, which has been fixed.
    • ・The “Z II” main weapon “Z II C Bazooka [Shrapnel] x2” had different power values for the left and right sides when launched with different unit and main weapon LVs.
    • ・The description of the “Dijeh (CA) Beam Rifle” the main weapon of the “Dijeh (CA)” has been modified to match the weapon specifications.
    • ⇒ Before correction:It is a residual ammunition type and has no restraining power in normal fire, but it is easy to handle and provides a long restraining power after focusing is completed.
    • ⇒ After correction:It is a residual ammunition type, with no binding force for normal fire, and overheats after focusing is complete, but provides a long binding force.
    • ◎Map related
    • ・In “Impact Site”, the tree object near relay point A had no hit detection, and the pilot was slipping through it.
    • ・In “Impact Site”, the rubble object near the center of the map had no hit detection, allowing the pilot to enter.
    • ・In “Port Base (Water)”, it was possible for pilots to exit the map from certain locations.
    • ・In “Deserted City”, the MS that was moved into the gap between the road and the building took a falling motion, which has been fixed.
    • ・In “Deserted City”, there was no hit detection on the road debris object, which allowed the pilot to enter.
    • ・In “Military Base”, when jumping a MS onto the roof of a building near relay point E, the MS would continue to take a falling motion for a while.
    • ◎Battle related
    • ・Fixed a case where your unit’s icon would not be displayed on the enemy mini-map even if you performed some attacks when your unit was stationary for a certain period of time so that it could not be captured on the enemy mini-map.
    • ・When switching weapon using the shortcut function while countering on the space map, the waiting time when switching weapons did not occur has been fixed.
    • ・Fixed a problem where the pilot’s melee attack could be used to repel the MS’s melee attack.
    • ・Fixed a problem in which information from the previous clan match would be displayed when sortieing into a free exercise.
    • ◎Clan related
    • ・In the Sortie Preparation Room, there was a case where the chat of your army was displayed to the other side.
    • ・If the clan quarters or clan terminal fails to retrieve clan information, the clan will be returned to the base camp after displaying a dialog stating that the retrieval failed.
    • ・The “Improvement of Difficulty in Matching in Clan Match” that was implemented on Thursday, May 20, 2021 has been improved to stabilize the situation, as it was confirmed that there was still difficulty in matching afterwards.
  • ◎Sortie preparation room related
  • ・In the Sortie Preparation Room, when opening the H.A.R.O. menu while performing certain operations, the communication list would sometimes open at the same time.
  • ◎Other
  • ・When using the “English” language setting and setting the sort for Database > Item Data > Main Weapon to “Sort by Name,” the weapons were not sorted correctly.
  • ■Updating game data
  • Start MOBILE SUIT GUNDAM BATTLE OPERATION 2 from the PlayStation®4 or PlayStation®5 home screen. If you are connected to the internet, the latest version will automatically download.
  • When the update is completed successfully, the [ver. Information] displayed in the upper right of the [H.A.R.O. screen] will be updated. If the [ver. Information] is old, please try again later. Please note that players with different [ver. Information] will not be matched together.
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