Application Data Update ver.0138

■[PST] 02/24/2021 21:00
 [CET] 02/25/2021 06:00
■Over 3 Million DL Thank you Campaign!
Mobile Suit Gundam Battle Operation 2 has surpassed 3 MILLION downloads thanks to you! Join us in celebrating this big milestone with a super rewarding campaign!
■Campaign period
[PST] 02/24/2021 (WED) 21:00 – 03/10/2021 20:59 [Scheduled]
[CET] 02/25/2021 (THU) 06:00 – 03/11/2021 05:59 [Scheduled]
※Check HERE for details.

■Update contents
■New elements
  • “Directives”
  • ⇒ This will be a new feature for new recruits, where you can earn MS and other rewards by completing orders.
  • ⇒ If you don’t know what to do first, try out the “directive” first!
  • ■How to proceed with directives
  • ・There are “STEPs” in the directive, and you move to the next STEP by accomplishing the three directives set in the STEP.
  • ・Rewards can be earned by clearing each STEP!
  • ■Introduction to directive
  • ・Complete three elementary trainings at the information desk.
    ⇒ Achieved by completing three “Elementary Training” courses at the “Information Center” where Tenda is in charge.
  • ※Depending on the STEP, “Elementary Training” changes to “Intermediate Training” and so on.
  • ・Complete the battle simulator within 08:00.
    ⇒ Achieved by clearing one of the missions in the Battle Simulator” managed by Patrick within 08:00.
  • ※The clear time changes depending on the STEP.
  • ・Go into battle twice
    ⇒ Achieved by sortieing twice in any match except Free Exercise at the “Sortie Counter” managed by Chara.
  • ※The sortie matching may be specified by STEP.
  • ※Directives will be a feature available to all pilots.
  • ※Press the “OPTIONS button” at the base camp to check the current progress.
  • ◎ A “Start Dash” period.
  • ⇒ A new element for new recruits, where the first 7 days from starting the game, various bonuses, including increased rewards will be activated!
  • ■Introduction of Start Dash Bonus
  • ・x5 Basic rewards!
    ⇒ Earn x5「DP」「EXP」「CP」 after a battle.
DP :Points required for exchange of goods, etc.
EXP :Experience required for promotion to higher ranks
CP :Points needed to level up your clan
  • ・The recon team’s container discovery rate will be increased by 100%!
    ⇒ The container reward that can be obtained at a certain rate after the end of a battle.
  • ※Check HERE for details.
  • ・3x rewards for daily missions!
    ⇒ The number of tokens you can earn from daily missions will increase from the usual 1 to 3 for maximum of 9 tokens per day.
  • Tokens: Used to request Supply Drops
  • ※The Start Dash is valid for 7 days from the time you first launch GBO 2 and select “GAME START” on the title screen.
  • ※If you have started the game before the update file is released on Thursday, February 25, 2021 (JST), the Start Dash will be applied only after the update within 7 days from the start date.
  • ※In the battle simulator, the Start Dash effect is not activated.
  • ※Up to 2 containers can be found per day.
  • ※If you own a premium medal, the effect will increase the number of containers you can discover per day.
  • ※The count resets daily at [PDT] 13:00/ [CEST] 22:00.
  • ※If your withdrawal status is [PENALTY LV1] or higher, you will not be able to find any containers.
  • ◎Updated lineup for Welcome Recruits Special Supply Drop!
  • ■Lineup update date
  • [PST] Beginning on 02/24/2021 (WED) 21:00 [Scheduled]
  • [CET] Beginning on 02/25/2021 (THU) 06:00 [Scheduled]
  • ■What is “Welcome Recruits Special Supply Drop”?
  • This is a Supply Drop that can be requested only once during the “First Tutorial” when you play Battle Operation 2 for the first time, and you can always get one of the ★★★MS in the following lineup at random.
  • ※What is the first tutorial?
  • This is the explanation you will receive when you play Battle Operation 2 for the first time regarding operations, lottery rations, etc.
  • ■”Welcome Recruits Special Supply Drop!” lineup
■General Unit
★★★ Gundam GP01 LV1 (For Ground Use, Cost: 550)
★★★ Gundam GP03 Stamen LV1 (For Ground / Space Use, Cost: 550)
■Raid Unit
★★★ Gundam GP02 [BB] LV1 (For Ground / Space Use, Cost: 550)
★★★ Gerbera Tetra LV1 (For Ground / Space Use, Cost: 550)
■Support Unit
★★★ Gundam GP02 [MLRS] LV1 (For Ground / Space Use, Cost: 550)
★★★ Gundam GP04 LV1 (For Space Use, Cost: 550)
■Supply Depot
  • ◎The rank limit, required for the exchange of custom parts at the DP exchange window, has been changed to “Private LV1”.
  • ⇒ The rank “Private LV1” will be the rank at the start of the game, so all pilots will be able to exchange regardless of rank restrictions.
  • ※Apart from the rank restriction, if you want to exchange a higher level custom part, you need to have a lower level custom part in your possession.
■Battle related
Various parameter adjustments implemented.  ※Check HERE for more details.
◎The results of various parameter adjustments made on Thursday, January 28, 2021 have been added.  ※Check HERE for more details.
■Penalty related
  • ◎Regarding the compensation for leaving in the middle of a battle, the rating value will be reduced more strictly the next time you sortie if your leave status is [PENALTY LV2].
  • ※Check HERE for details.
■Application Data Update
■Supply Drop Lineup Update
※For more details regarding the updated lineup, please click HERE.
■Announcement of [Limited Supply Drop!!]
※Check HERE for more details on [Limited Supply Drop!!]
■Premium Login Bonus for February 2021
※Check HERE for more details on Premium Login Bonus.
■New materials for exchange have been added to the Recycle Counter.
⇒ Information on some of the newly added materials:
  • ■New Units
  • ★★★Blue Destiny Unit-2 LV4
  • ★★★Blue Destiny Unit-3 LV4
  • ★★Marasai LV1~2
  • ■Main weapon
  • ★★Fedayeen Rifle [Prototype] LV2
  • ※The materials mentioned above will be available at the Recycle Counter for two days from 02/25/2021 (THU) to 02/26/2021 (FRI)
■Materials for exchange have been added to the DP Exchange Counter
⇒ Information on some of the newly added materials:
  • ■Unit
  • ★★Gelgoog J LV3
■Some materials have been removed from the supply drop lineup.
*For more details please click HERE.

■Weekly Weekend Battle Schedule
Weekend Battle Schedule Special Rule
[PST] 2/25/2021 (THU) 11:00 – 2/26/2021 (FRI) 10:59
[CET] 2/25/2021 (THU) 20:00 – 2/26/2021 (FRI) 19:59
Mix-Up, Simple Battle, and Target Shuffling (On Rotation every 2 hours)
[PST] 2/26/2021 (FRI) 11:00 – 2/27/2021 (SAT) 10:59
[CET] 2/26/2021 (FRI) 20:00 – 2/27/2021 (SAT) 19:59
[PST] 2/27/2021 (SAT) 11:00 – 2/28/2021 (SUN) 10:59
[CET] 2/27/2021 (SAT) 20:00 – 2/28/2021 (SUN) 19:59
■Next Clan Match Schedule
As for the “Clan Match Difficulty in Matching” that was announced on Thursday, February 11, 2021 (JST), the bug has been fixed and Clan Match will resume on Friday, February 26, 2021 (JST). We sincerely apologize for any inconvenience this may have caused you.
Please click HERE for more information regarding the next Clan Match and reward redeem period.
  • ◎Unit related
  • ・Fixed a bug in Agguguy that prevented the MS from being displayed when the Large-Caliber Head Vulcan x2 was used.
  • ・In Kapool, fixed a bug where the colors of the Laser Beam and Sonic Blast secondary weapons were different in the customization screen than in the combat screen.
  • ・In Kapool, corrected the name of secondary weapon to “Laser Beam”.
  • ・In “Gundam MK – V”, when ascending at a certain point in the MAP “Space Fortress Interior”, the ceiling would sometimes appear transparent, which has been corrected.
  • ・In Todesritter, when using the secondary weapon “Beam Gun” after continuing to use the secondary weapon “Incom Beam Cannon x6”, an application error may have occurred under certain conditions.
  • ・In Todesritter, when exiting a MS with the secondary armament “Beam Gun” selected, the MS graphics would appear unnatural.
  • ・Fixed an issue where the game would become extremely slow when using Todesritter or Ex-S Gundam in battle.
  • ・Fixed a problem in Byalant where the Beam Saber model could be pierced when the elbow was bent.
  • ・Fixed a problem where a MS with a long weapon such as the Hy-Gogg was able to take out a pilot who was placing or disarming a bomb in a base from outside the base.
  • ・In Rick Dias, when performing an emergency retreat while performing a specific maneuver on a ground map, the pilot could get stuck between the chest and legs of the MS and not be able to get out.
  • ◎Matching related
  • ・Fixed a case where a room would be broken up when a member, other than the host, unintentionally left the room during a “group sortie”.
  • ・Fixed a problem where the “Sortie with Group” option would sometimes break up after matching with the other group.
  • ※With the above two fixes, the phenomenon of “Clan Match” becoming difficult to match has also been fixed.
  • ・When “Invite Clan Member” or “Invite Previous Participant” fails to send, the dialog “Failed to send” will be displayed when sending fails.
  • ・There was a case where you could not enter a room even though you met the entry requirements when joining an invitation.
  • ・Fixed a case where unintended dismissals or exits could occur when matching after repeated praise or individual chats to other pilots.
  • ◎Battle related
  • ・Fixed a problem that caused processing failures when attacking with melee weapon against bomb locations in the base.
  • ・Fixed an issue where the accumulated stagger damage reaction on the space map would sometimes cause effects and sound effects that would not normally occur.
  • ・When attacking through a wall with a funnel or other psychic armament, there was a case where the armament would attack on the spot instead of moving to the locked-on target.
  • ・Fixed heavy processing when using psycho-musical weapons such as funnels.
  • ・Fixed a case where an application error would occur when multiple MS used shrapnel-based weapons against the same MS.
  • ◎Map related
  • ・Fixed some flickering in some areas of the Port Base (High-tide).
  • ・In “Port Base”, there was an unnatural gap in the warehouse where the base is located, which allowed people to enter areas that were normally inaccessible.
  • ・When attacking the roofs of warehouses in “Port Base” and “Military Base” with weapons that generate blasts, no blast reaction was generated.
  • ・In “Arctic Base”, when the reticle of a lock-on weapon (such as a funnel) was aligned with the high ground near the center of the area, it would lock on to the transport shuttle in the center of the area.
  • ・In “Jungle”, when looking out of the area from the sky near the base, you could see the outside of the area without any graphics.
  • ・In the sortie scene on the ground map, the sky above the map was showing for a moment when the screen switched.
  • ◎Free exercise related
  • ・In the Sortie Preparation Room, the error sound was not being played when the L2 button was pressed.
  • ・In the room creation screen, when scrolling to select a map, a different map would sometimes be displayed.
  • ・Fixed a problem where the base camp was displayed only momentarily when conducting a sortie.
  • ◎Options related
  • ・Fixed a bug that caused damage values to be displayed when attacking an enemy MS with “Show Damage Values” turned off in “Other”.
  • ・In the “Communication List Settings”, it was possible to remove all messages under certain conditions.
  • ・Fixed a problem in which the names displayed under the weapon icons of some MS were not displayed correctly when the “Language Setting” was set to English.
  • ◎Trophy related
  • ・There were some trophies that could not be obtained on the PS4® and PS5™ versions.
  • Trophy: “Welcome to Base Camp”
  • ⇒ You can reacquire it by logging in after completing the tutorial.
  • Trophies: “Promotion to Private First Class” – Promotion to Sergeant
  • ⇒ You can reacquire it by logging in with your promotion to the appropriate rank.
  • ◎Base camp related
  • ・The H.A.R.O. alert text displayed in the upper left corner of the screen has been fixed, as it remained faint even after the alert disappeared.
  • ・Fixed an issue where, after completing a promotion mission, if you continued to talk to other facility characters without talking to Ordem at the promotion mission window, you could lose control of the facility.
  • ◎Results related
  • ・In the Battle Results, the “Check Profile” option for pilots who have left the battle is now grayed out, even though it is selectable.
  • ・In the battle results, if a rival had an online ID with a wide character width, it would overlap with the overall individual rankings, which has been corrected.
  • ◎Skill related
  • ・In the Transformation Optimizer skill, when the language setting is set to Traditional Chinese (Taiwan), Traditional Chinese (Hong Kong), or Simplified Chinese, the value listed in the skill description “Reduced thruster consumption during high-speed movement” was incorrect.
  • ◎Clan related
  • ・When transferring a leader from the member management screen on a clan terminal, the cursor would sometimes be placed in an empty field if certain steps were taken.
  • ◎Battle simulator related
  • ・When opening the paint screen from the H.A.R.O. menu in the sortie preparation screen of the “Trial” mission, the cursor was not aligned with the MS registered for the sortie.
  • ◎Others
  • ・When the “Today’s Mission Status” of the sortie reception is in COMPLETE state, the COMPLETE display could disappear after performing certain steps.
  • ◎Base camp related
  • ・Fixed the bug where repeated display of the pilot’s avatar would cause application errors during sorties.
  • ※Along with the above fix, we have also removed the “Temporarily set the pilot displayed in the base camp to only you” action that was taken on February 3, 2021 (Wednesday) (JST) to avoid the above bug.
  • ・The snowfall effect was also displayed in facilities with ceilings, etc. This has been fixed.
  • ◎Map related
  • ・In the “Resource Satellite” section, the locations of the two teams’ bases were different between the PS4 and PS5 versions, so the locations have been adjusted to match the PS4 version.
  • ・In the sortie scene of the space map, the background was sometimes displayed in black, which has been fixed.
  • ◎Unit related
  • ・The sound effects and effects in “Guncannon SML” were not displayed correctly.
  • ◎Other
  • ・Fixed a case where an application error would occur when exiting the MS during training at the “Information Center” at Tenda.
  • ・The colors of objects in the background of the sortie scene during battle sorties were different between the PS4® and PS5™ versions.
    • ■Updating game data
    • Start MOBILE SUIT GUNDAM BATTLE OPERATION 2 from the PlayStation®4 home screen. If you are connected to the Internet, the latest version will be downloaded automatically.
    • When the update is completed successfully, the [ver. Information] displayed in the upper right of the [H.A.R.O. screen] will be updated. If the [ver. Information] is old, please try again later. Please note that players with different [ver. Information] will not be matched together.