2020.09.24
Update File ver.0132 Release
- ■[PDT] 9/23/2020 23:20
- [CEST] 9/24/2020 8:20
- ver.0132.0512
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- ■MAP
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- ◎MAP “Jungle”
- ⇒ “Jungle” comes with a newly implemented “Underwater Environment”
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- ◎MAP Variation Port Base (High Tide)
- ⇒ The “Underwater Environment” is added around the center of “Port Base (High Tide)”
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- ⇒ In custom matches and free exercises, this MAP can be selected by pressing「□ Button」on “Port Base” selection
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- ※The number of sorties in “Port Base” (High Tide)” is counted for “Port Base.”
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- ◎MAP Improvement “Ruined city”
- ⇒ “Water Environment” added near the start area for both teams
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- ◎MAP Improvement “Tropical desert”
- ⇒ “Underwater Environment” added around team A’s side and near the relay point D
- ■Battle
- ◎Various parameter adjustment implemented. ※Please see HERE for more information.
- ◎The results of the parameter adjustments made on Thursday, August 27, 2020 have been added.
※Please see HERE for more information. -
- ◎ With the implementation of “Underwater Environment,” we added the “Underwater” suitability for MS
- ⇒ In the water, the MS performance will change
- ⇒ There are two conditions upon contact with water – “Contacting water” when MS is partially submerged in the water and “Underwater” when MS is fully submerged underwater
- ⇒ MS with “Underwater” suitability will have various parameters improved in the water, such as movement speed
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- ■Changes in MS Performance – Details
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Changes in MS performance in “Contacting water” condition “Underwater” suitability: No “Underwater suitability: Yes” Running speed ▼ Slightly reduced No change Speed at high movement speed ▼Slightly reduced No change Turn rate ▼ Slightly reduced No change Flight Mode with the “Flight System” skill Available for use No applicable unit -
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Changes in MS performance in “Underwater” condition “Underwater” suitability: No “Underwater suitability: Yes” Thruster consumption from jumping and high speed movement ▲ Reduced Recovery rate from thruster overheat ▲ Increased Recovery rate from beam weapon overheat ▲ Increased Running speed ▼ Reduced ▲ Slightly increased Speed at high movement speed ▼ Reduced ▲ Slightly increased Turn rate ▼ Reduced ▲ Slightly increased Descend speed underwater ▼ Reduced Flight Mode with the “Flight System” skill Not usable No applicable unit -
- ◎ In the water, performance of some weapons will change
- ⇒ When the MS is underwater, some throwable weapons like “Cracker” will have shorter range, while weapons like “Mounted FLAMETHROWER” will be unavailable for use.
- ■An example of weapons with variable performance
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Changes in weapons performance in “Underwater” condition Behavior on the ground Behavior underwater 「Guntank」 Secondary weapon: 120mm Cannon APHE x2
「Zaku Cannon」 Secondary weapon: 180mm Cannon
and otherBullets fly in heaps Ballistics change to a straight line 「Zaku II」 Secondary weapon: Cracker
「Assault Guntank」 Secondary weapon: Fuel Depth Charge
and other– Throw range, drop distance reduced 「Qubeley」 Secondary weapon: Funnels x6 [Pincer]
「Hamma-Hamma」 Secondary weapon: Wired Beam Gun x2 [Pincer]
and other– The movement speed of funnels, etc. reduced 「Gundam MK-II」 Secondary weapon: Knuckles Sealant Launcher
「Assault Guntank」 Secondary weapon: Mounted FLAMETHROWER
and other– Not usable -
- ◎ In the water, the radar range will change
- ⇒ Depending on whether the unit is on the ground or underwater, the radar range will change
- ・Common to all MS: if you’re on the ground, the radar range with regards to MS underwater is reduced
- ・No underwater suitability: the radar range is reduced for all units
- ・Suitable for underwater: no change in radar range even underwater
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- ◎MS that are suitable for underwater will be able to use dash while jumping or descending underwater upon contacting the water or being fully submerged
- ※The video was made during development. It may differ from actual behavior.
- ■Skill
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- ◎Added “Aquatic Mobile Shooting“ skill for some MS
- ⇒ MS with skill will be able to dash and fire underwater
- ■MS with “Aquatic Mobile Shooting“ skill
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Z’Gok Main weapon: Claw Vice Beam Z’Gok E Main weapon: ZE Beam Cannon Hy-Gogg Main weapon: HG Beam Cannon Gogg Main weapon: Twin Abdominal Mega Partical Cannon Ram Z’Gok Main weapon: Arm Mega Particle Cannon -
- ※The video was made during development. It may differ from actual behavior.
- ■Customization
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- ◎Expanded the weapon switch shortcuts to improve the usability of MS with a large number of weapons
- ⇒ In addition to the previous「○」「△」「□」「X」buttons, it is now possible to assign weapons to new 「〇 + △」「〇 + X」「□ + △」「□ + X」 button combinations
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- ※For MS with the “Transform” and “Transform (Flight)” skills, only the normal shortcut function will be available when transforming.
Please note that extended shortcut buttons are not supported.
- ※For MS with the “Transform” and “Transform (Flight)” skills, only the normal shortcut function will be available when transforming.
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- ■Battle Results
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- ◎“Continuous Return Bonus” implemented
- ⇒ The “Continuous Return Bonus” will be awarded to players who successfully return from a certain number of battles in a row
- ⇒ When a continuous return bonus is triggered, the bonus value to the enhancement of a sortied unit will be added
- ■Enhancement value added by the Continuous Return Bonus
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Number of returns: ~9 None Number of returns: 10~19 Enhancement value: +1 per battle Number of returns: 20~29 Enhancement value: +2 per battle Number of returns: More than 30 Enhancement value: +3 per battle -
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- ※If you are forced to leave due to abandonment, the number of returns is reset.
- ※Custom matches and battle simulators do not count towards the number of returns.
- Also, the Continuous Return Bonus will not be applicable.
- ※If a battle is terminated due to network disconnection on the host’s side, etc, the number of returns will not be reset and will be retained.
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- ■Penalties
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- ◎Forced desertion for excessive sabotage in combat has been adjusted as some weapons were not subject for a penalty.
- ■Affected weapons
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Hide Bomb (secondary weapon for Gyan) Knuckles Dummy Balloon (secondary weapon for Super Gundam) Small Mine (secondary weapon for Hamma-Hamma) Flash Grenade (pilot weapon) -
- ■What is excessive sabotage in combat?
- Excessive sabotage of a friendly team during combat will be considered abandonment and will result in forcible desertion.
Repeated abandonment will worsen your abandonment status and result in a penalty. - ※Accidental shooting at an ally while engaging an enemy unit is not considered as excessive sabotage.
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- ◎The time limit for the “sortie prohibition” for those with a status of [PENALTY LV 1] or higher has been extended as follows.
- 【PENALTY LV1】6 hours ⇒ 30 hours
- 【PENALTY LV2】24 hours ⇒ 12 hours
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- ※During the “sortie prohibition,” you can only launch custom matches and free exercises.
(You cannot create rooms for custom matches.)
- ※During the “sortie prohibition,” you can only launch custom matches and free exercises.
- ■Application Data Update
- ■Supply Drop Lineup Update
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- ※For more details regarding the updated lineup, please click HERE.
- ■”Premium Login Bonus” for October
- ※Please click HERE for more information on “Premium Logins Bonus” for October
- ■New materials for exchange have been added to the Recycle Counter.
⇒ Information on some of the newly added materials: -
- ■New Units
- ・★★★Mudrock LV2
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- ※The materials mentioned above will be available at the Recycle Counter for two days from 9/24/2020 (THU) to 9/25/2020 (FRI) 2020
- ■Materials for exchange have been added to the DP Exchange Counter.
⇒Information on some of the newly added materials: -
- ■Units
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・★★★ Gelgoog High Mobility Type LV3 ・★★ G-Line Light Armor LV1 - ■Some materials have been removed from the supply drop lineup.
*For more details please click HERE.
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- ■Weekly Weekend Battle Schedule
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Weekend Battle Schedule Special Rule [PDT] 9/24/2020 (THU) 12:00 – 9/25/2020 (FRI) 11:59
[CEST] 9/24/2020 (THU) 21:00 – 9/25/2020 (FRI) 20:59Mix-Up, Simple Battle, and Target Shuffling are held on rotation every 2 hours [PDT] 9/25/2020 (FRI) 12:00 – 9/26/2020 (SAT) 11:59
[CEST] 9/25/2020 (FRI) 21:00 – 9/26/2020 (SAT) 20:59[PDT] 9/26/2020 (SAT) 12:00 – 9/27/2020 (SUN) 11:59
[CEST] 9/26/2020 (SAT) 21:00 – 9/27/2020 (SUN) 20:59 - ■Next Clan Match Schedule
- Please click HERE for more information regarding the next Clan Match and reward redeem period.
- ■Fixes
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- ◎Unit related
- ・Fixed an unnatural sorting of the main weapon”Chest 4-Barrel Mega P.C.” in the database when sorting by “Name” for “Zock.”
- ・For “Marasai,” the camera position has been corrected because the shoulder binder part was covered with the reticle when crouching down with the main weapon “Fedayeen Rifle [Prototype].”
- ・Fixed a problem that was occurring for “GM Night Seeker (V)” where the MS unit would not be displayed after a certain distance.
- ◎Beauty Salon related
- ・When editing the pilot’s appearance, some of the edits would not be cleared correctly upon cancelling the edits and re-entering the beauty salon.
- ・Fixed a bug where the pilot’s appearance would sometimes not be cleared when selecting “Clear Edited Content” while editing the pilot’s appearance.
- ・Fixed a bug where a different model from your pilot model would be displayed when entering a beauty salon.
- ◎Map related
- ・Fixed a bug where the camera would occasionally display an unnatural position when the pilot moved along a wall in the “Port Base.”
- ・Fixed a bug in the “Resource Satellite” when an MS entering the gap between the B-team’s base and a rock would sometimes be unable to escape.
- ◎Clan related
- ・The bug that occurred at “Clan Level Up Reward 5x Campaign” during the 2 Year Anniversary Campaign has been fixed, where sometimes appropriate rewards were not received.
The above issue has been fixed after application data update on Thursday, September 17, 2020. - ・Fixed the bug when clan members were not receiving a H.A.R.O. alert that clan comment had been changed by the clan leader.
- ◎Skill related
- ・The skill descriptions for the “Flight Control Program” LV2 and LV3 have been revised to reflect their actual behavior.
- ◎Other
- ・An error in the rating safe period guide has been corrected.
- ・For “English” language version, the order in which the clothing and accessories were sorted was not natural, so this has been fixed.
- ■Updating game data
- Start MOBILE SUIT GUNDAM BATTLE OPERATION 2 from the PlayStation®4 home screen.
If you are connected to the Internet, the latest version will be downloaded automatically. - When the update is completed successfully, the [ver. Information] displayed in the upper right of the [H.A.R.O. screen] is updated.
If the [ver. Information] is old, please try again later.
Please note that players with different [ver. Information] will not be matched together.