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INFORMATION

Application Data Update Notes 11/28

■[PST] 11/27/2019 21:00
 [CET] 11/28/2019 6:00
ver.0120.0281
■New Update
  • ◎The introduction of “Clan Match”
  • ⇒ Clan Match is a short-term ranking event between clans.
Before the implementation of the real clan match, a beta test will be conducted on [PST] Friday 11/29/2019 3:00 / [CET] Friday 11/29/2019 12:00.
Click HERE for details on Clan Match (beta test).
■Network Related
  • “Event” option has been added to the matching menu at the Sortie counter.
  • ⇒ From the “Event” option, you can select “Rank Match” and “Clan Match” that start in the nearly future.
  • ⇒ When you select the “Event” option, various banners are allowing you to check the event status and period.
  • ◎Team assignment will be random in Custom Match, and has been adjusted to prevent repeated team assignments in consecutive battles.
  • ⇒ Currently, when a team is randomly assigned in a custom match, the rating difference between two teams is reduced.
    This results to a fixed assignment each time the same member participated.
  • ⇒ With the implementation of this update, adjustments are made to temporarily add rating to pilots who won the previous battle. This prevents team assignments from being stuck in an assignment due to previous battle rating.
    (This is only a temporary addition and does not affect the original rating value.)
  • *Depending on the pilot’s original rating, members may not change during the assignment.
  • ◎In the briefing room, the waiting time until the next screen once all participants have gathered, has been adjusted from “5 seconds” to “4 seconds”.
■Battle Related
Various parameter adjustments were made.   *Please click HERE for more detail.
  • ◎The interval for sending simple chats during battles has been adjusted from “5 seconds” to “7 seconds”.
    In addition, when a player used the simple chat continuously within a certain period of time, usage of simple chat will be restricted during the battle.
  • *Simple chat ban is only applied during that specific battle and will be lifted in the next battle.
  • ◎Operator voice during battle has been added.
  • ■Added portion
  • ・When an ally other than yourself destroys an enemy MS
  • ・When an ally ace other than yourself destroys an enemy MS
■Map Related
  • ◎Adjustment of “City Ruins”.
  • ⇒ Adjusted the debris hit judgment near the Waypoint base D so that MS will not be trapped.
  • ⇒ Position of the buildings near the bases of both teams has been adjusted to remove gaps.
■Clan Related
  • ◎Loading time for accessing clan information through the terminal has been shortened.
■Others
  • ◎When “Application Data Update Notes” and “Development Newsletter” are updated,
    you can check the information from the in-game notification by pressing OPTIONS button.
  • *Depends on information update timing, there will be some occasions you are not able to find the article, please try again after few hours.
  • ◎Additional note in the description of the “Flight System” skill, “Reaction from taking damage midair is attenuated during flight mode”.
  • ◎The weapon icon for “Camera Gun” has been updated.
■Application Data Update
■Supply Drop Lineup Update Notice
*For more details please click HERE.
■[Limited Supply Drop!! Full Armor Gundam & Gelgoog Cannon] Announcement
*For more details please click HERE.
■New materials for exchange have been added to the Recycle Counter.
⇒ Information on some of the newly added materials
  • ■Newly Added Units
  • ★★★G3 Gundam LV3
  • ★★★Gelgoog High Mobility Type LV1
  • *The materials mentioned above will definitely be available at the Recycle Counter for two days from 11/28/2019 (THU) to 11/29/2019 (FRI)
  • ■Newly Added Marking
  • Federation Mark A <Red>
  • Federation Mark A <Yellow>
  • Federation Mark A <White>
■Materials for exchange have been added to the DP Exchange Counter.
⇒ Information on some of the newly added materials
  • ■Newly added Units
  • ★★★Gundam LV3
  • ★★★Early Production Gelgoog LV3
■Some materials have been removed from the supply drop lineup. *For more details please click HERE.
■Weekend Battle Schedule This Week
Weekend Battle Schedule Special Rule
[PST] 11/28/2019 (THU) 11:00 – 11/29/2019 (FRI) 10:59
[CET] 11/28/2019 (THU) 20:00 – 11/29/2019 (FRI) 19:59
Simple Battle
[PST] 11/29/2019 (FRI) 11:00 – 11/30/2019 (SAT) 10:59
[CET] 11/29/2019 (FRI) 20:00 – 11/30/2019 (SAT) 19:59
Target Shuffling
[PST] 11/30/2019 (SAT) 11:00 – 12/1/2019 (SUN) 10:59
[CET] 11/30/2019 (SAT) 20:00 – 12/1/2019 (SUN) 19:59
Simple Battle
■Update
  • ◎Battle related
  • ・Due to the implementation of ver.0119 update, some state of inertia occurrence which was not supposed to happen in space map was detected. Therefore, corrections are made to revert the behavior before the ver.0119 update.
  • ・Fixed an issue that caused abnormal assist score when performing certain actions during battle with Basic rule.
  • ・Fixed a bug where pilot re-enters the MS when getting off “Gogg”, “Juaggu”, “Acguy” near a wall during battle.
  • ・Fixed abnormality of “Flight System” skill when the battle ended in a draw and during flight mode.
  • ・Fixed a bug on MS with “Flight System” skill, where abnormality occurred when performing emergency avoidance while flying in the flight mode with damaged leg part.
  • ・Fixed an issue on MS with “Over boost” skill, where over boost key assignments are not displayed correctly when performing specific steps during combat.
  • ・Fixed a bug on enemy AI “Zaku I” that sometimes stopped moving when “Cancel Moves & MS Skills” are performed in intermediate training.
  • ・Fixed a bug in the free exercise that caused the enemy AI to behave unnaturally when it was involved in an explosion.
  • ・Fixed a bug in the free exercise that caused the enemy AI not being able to take target during the flight mode of the skill “Flight System”.
  • ・Fixed a bug in the free exercise “Space Fortress Interior” that caused the enemy AI to behave unnaturally in some cases.
  • ・Fixed a bug in the free exercise “Dark Space” that caused the enemy AI getting stuck near the base.
  • ◎Map related
  • ・Corrected the map hit judgment etc. in “City Ruins”.
  • ⇒ Fixed a bug where pilots would get stuck in the building and walls when getting off the 61st tank.
  • ⇒ Fixed a bug that would cause MS getting caught between buildings.
  • ◎Unit related
  • ・Fixed a bug that would not show the model of the unit in lying down position when piloting MS below.
  • ■Applicable MS
  • ・Acguy
    ・Gyan
    ・Zaku Desert Type
    ・Galbaldy Alpha
    ・Gelgoog
    ・Gelgoog Marine
    ・Gelgoog High Mobility Type
    ・Gelgoog High Mobility Type [UL]
    ・Early Production Gelgoog
    ・Gelgoog Ground Type
  • ・Fixed a bug that caused unnatural appearance to the model of “Dra-C” or “Dra-C Custom” when the camera was pointed up and viewed from the other player’s perspective.
  • ・Fixed a bug that caused unnatural lighting to the scope of “GELGOOG R BR GRENADE LAUNCHER” sub-armament of “Gelgoog High Mobility Type”.
  • ・Fixed the color of the wingtip light being reversed when acquiring “Gundam Ground Type”.
  • ◎Customization related
  • ・Fixed the problem where the number of memory displayed was less than the consumption value for custom parts with more than 5 slot consumption.
  • ◎Clan related
  • ・Fixed the problem where the online ID in the member list may not be displayed correctly on the H.A.R.O.> Clan screen.
  • ・Fixed the number of clan missions that could be replayed when using one PSN ™ account on multiple PS4® systems.
  • ◎Network related
  • ・Fixed the case where exit status in the briefing room would be shown for specific operations when exiting was not performed.
  • ◎Unit related
  • ・Fixed the error in the description of the skill “HADES-E Ability Boost”for“ Pale Rider Cavalry”.
  • ◎Other
  • ・Fixed the SE of H.A.R.O. alert being played at an unnatural time at night when returning to base camp from training.
  • ・Fixed the icon background of tokens and recycle tickets appearing dark at the reward window.
  • ・Fixed the case when number of mission achievements would be counted at unnatural time when earning container from “Earn X” missions. Now it will be counted immediately after the battle.
  • ■How to update game data
  • Start “Mobile Suit Gundam Battle Operation 2” from the PlayStation®4 home screen.
    If you are connected to the Internet, the latest version will be downloaded automatically.
  • When the update is successfully completed, the [ver. Information] displayed in the upper right of the [H.A.R.O. screen] is updated.
    If the [ver. Information] is old, please try again later.
    Please note that players with different [ver. Information] will not be matched together.
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