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INFORMATION

Update File ver.0110 Release

■2019/03/28 13:15
ver.0110.0172
■New Features
  • ◎Implemented [Premium Medal].
  • ⇒ Receive [Premium Medals] depending on the number of [Monthly Missions] completed.
  • ⇒ The pilot with a [Premium Medal] can enjoy various bonus effects.
◎Bonus Effects of the Premium Medal
1. Perform [encourage] to add bonuses to the combat reward!
⇒ Perform encourage to the team in the Briefing Room.
⇒ The pilot who has performed encourage will receive increased combat reward and enjoy increased container finding rate, no matter the battle result.
⇒ When the encouraged team wins, everyone on the team will get the same bonus effect.
  • *When receiving multiple encouragements, the one with the highest bonus takes effect.
  • *The number of times Encourage can be performed per day is limited.
  • *Encourage usage resets everyday at 5:00 am <JST>, and reduces only when a battle has been finished properly.
2. Increases the maximum number of containers that can be found by the Recon Team! *Triggers any time when possessing a Premium Medal.
⇒ Increases the maximum number of containers that can be found per day for the Recon Team’s container reward.
3. Increases the lineup at the Recycle Counter! *Triggers any time when possessing a Premium Medal.
⇒ Increases the number of MS/Main Weapon/Custom Parts available at the Recycle Counter. Exchanging materials is easier than ever.
◎Premium Medals will upgrade depending on the number of [Monthly Missions] completed.
⇒ Upgrading a Premium Medal will increase the number of Encourage that can be performed per day and also increase the effects of the bonuses.
  • *The Premium Medal will be returned to P.M.U. on the first day of each month at 5:00 am (JST).
■Mission
  • ◎Added [Monthly Missions].
  • ⇒ Receive Premium Medals depending on the number of Monthly Missions completed.
  • *The Monthly Mission period starts from the first day of each month at 5:00 am through the day after the end of the month at 4:59 am <JST>.
    An exception will be made for April 2019. In order to make the Monthly Mission available right after today’s update, the period has been extended from 2019/03/28 (THU) after the release of the update file to 2019/05/01 (WED) 4:59 am <JST>.
  • *The [DP/Tokens/Recycle Tickets] will only count towards the Monthly Mission if received during the Monthly Mission period.
  • For example, if 3 tokens were received through a Daily Mission during April’s Monthly Mission period…
  • ⇒ Collect at the Rewards Center in April ⇒ Count towards the Monthly Mission
  • ⇒ Collect at the Rewards Center in May and after ⇒ Tokens were received outside the period and will not count towards the Monthly Mission in May
  • *The stats will be counted when you collect at the Rewards Center, so don’t forget to collect.
    (Including the reward tokens for the Daily Mission and Log-in Bonus)
  • *Details on the Monthly Mission’s [Completed 〇〇 monthly mission(s) last month]
  • This mission can only be completed by completing Monthly Missions in the past, therefore, since this month (April 2019) marks the first month with Monthly Missions available, it cannot be completed.
  • ⇒  If you have completed over 18 Monthly Missions in April, you will have [Completed 18 monthly mission(s) last month] completed when you start your Monthly Missions in May. (The more Monthly Missions you complete for this month, the more advantageous it will be when you start next month’s Monthly Missions.)
■Pilot
  • [Lieutenant] rank unlocked.
■Battle
Adjusting various parameters.  *For details, please click HERE.
  • ◎More training types added to Tenda’s Information Center.
  • ⇒ Intermediate training added: [Raid/General/Support MS: Battle Simulation] (Space).
  • ⇒ Advanced training added: [Challenge: Kills with Raid/General/Support MS] (Space).
  • ◎Descent speed in the air increases when playing as the pilot.
  • ◎Optimizing jetpack control, thruster drain and recovery speed, and therefore adding more strategy to pilot vs pilot battle.
■Map
  • [Training Ground] map added to Free Practice.
  • ◎Adjusted mist density of the [Impact Site] map.
■Network
  • ◎Rated Matches will now disband after a battle.
  • ⇒ Since March 21, 2019 (THU), disbanding the room after a Rated Match has greatly reduced waiting time for matchmaking, Rated Matches will now officially adopt the same approach as Quick Matches.
◎Rated Match Matchmaking Time Reduction Rate
Data collected from Thursday, March 21, 2019 to Tuesday, March 26, 2019.
(A) Data collected on: (B) Compared to: (C) Time Reduced for Matchmaking
2019/3/21(THU) 2019/3/14(THU) -33.51%
2019/3/22(FRI) 2019/3/15(FRI) -40.04%
2019/3/23(SAT) 2019/3/16(SAT) -43.02%
2019/3/24(SUN) 2019/3/17(SUN) -44.41%
2019/3/25(MON) 2019/3/18(MON) -42.02%
2019/3/26(TUE) 2019/3/19(TUE) -42.28%
*The Rated Matches in column A and column B had the same game mode, cost, number of players and map.
  • ◎The total rating for teams formed in Rated/Quick Matches and for [Random] teams in a Custom Match will now be more balanced.
  • ◎The above mentioned adjustment will make team formation more accurate, and reduce the rating discrepancy between both teams. However, Quick Matches will allow a slightly bigger rating range during matchmaking to reduce wait time.
■Customization
  • ◎The skill descriptions of Special Leg Buffer and Special Head Buffer are now more detailed.
  • ■Before (Leg)
  • Reduces leg damage when attacked on the leg.
  • ■After (Leg)
  •       When getting hit in the leg, the damage dealt to the unit’s HP and the overload on the leg’s HP decreases by 10%.
■Basecamp
  • ◎Added [Lottery with Bonus Item] animation.
  • ⇒ Added a special animation of receiving a bonus item when requesting the item (11th draw) during a 10-Draw Lottery.
  • ◎ Added [Cheers] emote.
■Others
  • ◎Token limit increased from 999 to 9,999.
  • ◎Recycle Ticket limit increased from 9,999 to 99,999.
  • ◎The stats in the mission list will now add a comma to separate thousands.
  • ◎When requesting a lottery and you have insufficient tokens, the text in the confirm button’s message box has changed from [Request Winnings] to [Purchase tokens].
■Application Data Update
■New materials for exchange have been added to the Recycle Counter.
⇒ Information on some of the newly added materials:
  • ■Newly Added Unit
  • ★★★Gelgoog High Mobility Type LV1
  • ★★Dra-C LV2
  • ■Newly Added Custom Parts
  • Cooling System LV4
  • AD-ASL LV2
  • *The materials mentioned above will definitely be available at the Recycle Counter for two days from Thursday, March 28, 2019 to Friday, March 29, 2019.
■Materials for exchange have been added to the DP Exchange Counter.
■Spring New Life Promo Campaign Launch Announcement  *For more details please click HERE.
■Lottery Lineup Update  *For more details please click HERE.
■Some materials have been removed from the lottery lineup.  *For more details please click HERE.
■Bug Fixes
  • ◎Battle
  • ・Fixed an issue where the firing animation when using machine guns at certain timings doesn’t display properly.
  • ・Fixed an issue where tackling under certain circumstances won’t trigger any effect or sound.
  • ・Fixed an issue where the suppress gauge will pop up when the player’s MS approaches a waypoint base that is being suppressed by another pilot.
  • ・Fixed an issue where when sortieing again as an infantry soldier, the direction the infantry soldier is facing looks unnatural.
  • ・Fixed an issue where Quick Descend doesn’t display thruster animation under certain circumstances when playing an infantry in a space map.
  • ・Fixed an issue where an MS that can perform 2 emergency evasions overheats after performing emergency evasions consecutively because emergency evasion didn’t activate.
  • ・Fixed an issue where [OVERRIDE] instead of [BOARD] is displayed when approaching an MS that has already been overridden.
  • ・Fixed an issue where under certain circumstances an error occurs when 2 or more mobile suits dock the same Skiure.
  • ・Fixed an issue where the bullet trajectory isn’t natural when using ranged weapon under certain circumstances.
  • ・Fixed an issue where when charging with a ranged weapon, the reticle remains white, despite the target being in range.
  • ・Fixed an issue where performing certain commands will stop damage reaction from displaying when attacked by an attack with a toppling effect.
  • ・Fixed an issue where the MS will remain in tackling motion and ascend if tackling with the reticle pointed upwards.
  • ◎Unit
  • ・Fixed an issue where adding Markings to certain parts of the Efreet (DS) will cause the Color Settings screen to flicker.
  • ・Fixed the look of Efreet (DS)’s visor.
  • ・Fixed an issue where the sound of closing the hatch of an Efreet or Efreet (DS) doesn’t play when boarding.
  • ・Fixed an issue where using Efreet Custom’s sub weapon LEG MISSILE POD to perform rapid fire might be interrupted.
  • ・Fixed an issue where the effect when Gigan’s back is destroyed displays at Gigan’s feet.
  • ・Fixed an issue where light indicators flicker when using the paint function on the GM Trainer.
  • ・Fixed an issue where GM Trainer’s left foot is off-center.
  • ・Fixed an issue where using Psycho Zaku [TB]’s sub weapon STURM FAUST x2 under certain circumstances will cause it to fire from unnatural positions.
  • ・Fixed an issue where using Pale Rider [Ground Heavy Arms]’s sub weapon LEG TRIPLE MISSILE POD to perform rapid fire might be interrupted.
  • ◎Customization
  • ・Fixed an issue where the register weapon shortcuts under the Customize screen don’t display properly under certain conditions.
  • ・Fixed an issue where “MORE” isn’t displayed in Database>Item Data>Main Weapon when there are 7 or more equippable MS.
  • ・Fixed an issue where the cursor doesn’t display properly under certain conditions in list screens of MS/Main Weapon/Custom Parts, etc.
  • ◎Network
  • ・Fixed an issue where the background of another map will be displayed under certain circumstances when creating a room for Custom Matches.
  • ・Fixed an issue where the error message when joining a full Custom Match room is replaced with a text message that will say the room is full.
  • ◎Map
  • ・Fixed an issue where it was possible to pass through objects in certain areas of the map “Dark Space.”
  • ◎Others
  • ・Fixed an issue where emotes are not displayed in other players’ screens if they are performed repeatedly.
  • ・Fixed an issue where after performing certain commands, it was possible to operate the game while having the Profile or Invite screens opened.
  • ・Fixed the description of [MS Status] in Training.
  • ・Fixed the instructions when sortieing in a Rated Match.
  • ・Fixed an issue where the video thumbnail of the Pause menu doesn’t display properly when playing the tutorial for the first time.
  • ■Updating Application Data
  • Launch MOBILE SUIT GUNDAM BATTLE OPERATION 2 from PlayStation®4’s home screen.
    The latest version will be downloaded automatically if you are connected to the Internet.
  • After the update is completed, [ver. info] on the upper right corner of [H.A.R.O.] will update as well.
    Should [ver. info] remain the same, please try again in a little while.
    In addition, players with a different [ver. info] will not be matched with each other.
  • *Screenshots shown are from the Japanese version. The actual game has been localized into English.
  • *Information posted here has been made public as of March 28, 2019.
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