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INFORMATION

Unit Adjustments ver.0127

■[PDT] 5/27/2020 22:00
 [CEST] 5/28/2020 7:00
ver.0127.0392
■Unit related adjustments
All MS
Sortie Limitation Space ・The following adjustments have been made for units that does not have the “Space” environment compatibility.
⇒ Increased speed modifier in space maps
⇒ Reduced thruster consumption modifier in space maps
(No adjustments on units with “Space” environment compatibility)
■General Type
Gouf Flight Test Type
Unit Performance ・Unit’s HP adjusted from “13000” to “12000” (Adjustments are also made in corresponding LV)
・Ranged attacks modifier adjusted from “25” to “20” (Adjustments are also made in corresponding LV)
Gelgoog M Commander Type
Unit Performance ・High-speed movement increased from “195” to “200”
・Reduced freeze time upon landing
Ranged Main Weapon Gelgoog M Commander Type Beam Rifle ・Heat rate reduced from “11%” to “8%”
・Reduced heat rate during focused fire
・Range increased from “350” to “400” (Adjustments are also made in corresponding LV)
・Cool time reduced from “1.0” to “0.5”
・Overheat time reduced from “15.0” to “13.0”
・Increased rate of fire
・Reduced weapon switching time
Psycho Zaku [TB]
Unit Performance ・Unit’s HP increased from “12000” to “13000” (Adjustments are also made in corresponding LV)
・Turning increased from “63” to “69”
・Unit Skill “Forced Injector LV1” increased to “LV2”
・Increased movement speed when moving backward
Ranged Main Weapon Beam Bazooka ・Heat rate reduced from “85%” to “80%”
・Cool time reduced from “5.0” to “3.5”
・Reduced weapon switching time
・Increased stagger accumulation value
Sub Weapon Giant Bazooka×2 ・Power increased from “600” to “900” (Adjustments are also made in corresponding LV)
・Cool time reduced from “6.5” to “5.0”
・Reload time reduced from “20.0” to “15.0”
・Reduced weapon switching time
Sub Weapon Zaku Machine Gun×2 ・Power increased from “52” to “100” (Adjustments are also made in corresponding LV)
・Reload time increased from “7.0” to “8.0”
・Increased stagger accumulation value
Sub Weapon Sturm Faust×2 ・Power increased from “600” to “1000” (Adjustments are also made in corresponding LV)
・Reduced weapon switching time
Marasai
Unit Performance ・Unit’s HP increased from “16000” to “17000” (Adjustments are also made in corresponding LV)
・Anti-ballistic modifier increased from “17” to “20” (Adjustments are also made in corresponding LV)
・Anti-beam modifier increased from “17” to “20” (Adjustments are also made in corresponding LV)
・Anti-melee modifier increased from “14” to “18” (Adjustments are also made in corresponding LV)
・Melee attacks modifier increased from “15” to “20” (Adjustments are also made in corresponding LV)
・Unit Skill “Forced Injector LV1” increased to “LV2”
Melee Main Weapon Marasai Beam Saber ・Power increased from “2000” to “2100” (Adjustments are also made in corresponding LV)
Sub Weapon Sea Serpent ・Power increased from “1800” to “2000” (Adjustments are also made in corresponding LV)
Gelgoog High Mobility Type (UL)
Unit Performance ・LV2 Unit’s HP increased from “16000” to “17000”
・LV2 Unit Skill “Special Leg Buffer LV1” increased to “LV2”
Melee Main Weapon Beam Naginata ・Increased lower melee attack modifier
Sub Weapon Arm 3-Tube Missile POD ・Increased stagger accumulation value
■Raid Type
Gouf Flight Type
Unit Performance ・Unit’s HP adjusted from “15500” to “14000” (Adjustments are also made in corresponding LV)
・Ranged attacks modifier adjusted from “25” to “15” (Adjustments are also made in corresponding LV)
■Support Type
G-Line Full Custom
Unit Performance ・Unit’s HP increased from “15500” to “16500” (Adjustments are also made in corresponding LV)
・Ranged Attacks modifier increased from “23” to “25” (Adjustments are also made in corresponding LV)
・Melee Attacks modifier increased from “13” to “20” (Adjustments are also made in corresponding LV)
・High-speed movement increased from “165” to “175”
Melee Main Weapon Small Twin Beam Saber x2 ・Left, right, lower melee attacks modifier increased
・Increased rapid fire modifier
Sub Weapon Beam Cannon x2 ・Reduced weapon switching time
・Increased stagger accumulation value
Hizack Custom
Unit Performance ・Unit Skill “Special Leg Buffer LV1” increased to “LV2”
Ranged Main Weapon Beam Launcher: Sniper ・Cool time reduced from “4.5” to “2.7”
・Focusing shortened from “5.5” to “4.5”
Sub Weapon Zaku Machine Gun Custom ・Expanded ASL (auto aiming) range
・Increased rate of fire
Full Armor Gundam [Type B]
Ranged Main Weapon Triple Beam Rifle ・Cool time reduced from “3.5” to “1.5”
Sub Weapon 360mm Cannon ・Expanded blast range on impact
Sub Weapon Multi-Tube Missile Launcher ・Reload time reduced from “15.0” to “13.0”
Sub Weapon Large Missile Launcher ・Increased bullet velocity when firing
・Reduced weapon switching time
■Skill Adjustments
Flight System LV1-2 ・Adjusted to make it easier for reactions to occur due to accumulated damage
(There is no change in performance other than the above adjustments)
*With the above adjustment, the skill description of Unit Skill “Flight System” has been revised to match with the changes.
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