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INFORMATION

Unit Adjustments ver.0124

■[PDT] 3/18/2020 22:00
 [CET] 3/19/2020 6:00
ver.0124.0326
■Regarding Upcoming Unit Changes
Based on the announcement of <Developer Newsletter> released on [PST/CET] 3/5/2020 (THU), Raid units in some cost zones have been improved.
Concurrently, in order to maintain the balance of high-cost Raid unit, some adjustments were made to “Gundam Mk-II” and “Rick Dias” as they performed better than expected.
Future adjustments for units in high-cost zones, including the above two units, will be reviewed again in the future (utilizing data starting from today).
■Unit Adjustments
■General Type
Gundam Mk-II
Unit Performance ・Melee performance adjusted from “35” to “30” (Adjustments are also made in corresponding LV)
Rick Dias
Unit Performance ・Range performance adjusted from “37” to “34” (Adjustments are also made in corresponding LV)
Gelgoog Ground Type (VD)
Unit Performance ・Granted LV1 Unit Skill “Special Leg Buffer LV1”
・LV2 unit thruster increased from “55” to “60”
・Granted LV2 Unit Skill “Special Leg Buffer LV2”
■Raid Type
Acguy
Unit Performance ・Unit’s HP increased from “8500” to “11000” (Adjustments are also made in corresponding LV)
・Thruster increased from “50” to “55”
・Granted Unit Skill “Maneuver Armor LV1”
・Granted Unit Skill “Special Head Buffer LV1”
・Increased movement speed when turning left and right, and when retreating
・Increased collision judgement between melee attacks
Ranged Main Weapon Large-Caliber Head Vulcan x4 ・Increased staggering accumulation value
・Reduced blur when shooting
Sub Weapon Arm 6-Tube Missile Launcher ・Increased rate of fire
・Reduced recovery time from using a weapon
Efreet Custom
Unit Performance ・LV4 unit’s HP increased from “16250” to “17500”
・LV4 unit’s thruster increased from “40” to “45”
・LV4 Unit Skill “Maneuver Armor LV1” increased to “LV2”
・LV4 Unit Skill “Forced Injector LV1” increased to “LV2”
Gundam Unit 5
Unit Performance ・Unit’s HP increased from “14500” to “15500” (Adjustments are also made in corresponding LV)
Sub Weapon Giant Gatling Cannon ・LV2 power increased from “131” to “150” (LV3 also increased)
・Reduced recovery time from using a weapon
Gundam Pixie
Unit Performance ・ LV3 unit’s thruster increased from “45” to “55”
・ LV3 Unit Skill “Maneuver Armor LV1” increased to “LV2”
Gyan
Unit Performance ・LV3 unit long distance parts slot increased from “3” to “7”
・Granted Unit Skill “High-Spec AMBAC LV1”
・Increased movement speed when retreating on ground area
・Increased speed when moving at high speed
・Increased turning speed
・Increased right, left, and lower melee performance
Melee Main Weapon Gyan Beam Saber ・Reduced weapon switching time
Sub Weapon Hide Bomb ・Range increased from “100” to “200”
・Increased bullet speed when shooting
Gouf Custom
Unit Performance ・LV4 unit Anti-Ranged Mod increased from “16” to “25” (LV5 also increased)
・LV4 unit Anti-beam Mod increased from “14” to “20” (LV5 also increased)
・LV4 unit’s speed increased from “130” to “135” (LV5 also increased)
・Increased medium-range parts slots for LV4 unit from “13” to “16” (LV5 also increased)
・LV4 long-distance parts slot increased from “5” to “8” (LV5 also increased)
・LV4 and above Unit Skill “Maneuver Armor LV1” increased to “LV2”
・Granted Unit Skill for LV4 and above “Thruster output increase LV2”
・ Increased turning speed
Full Armor Gundam [TB]
Unit Performance ・Unit’s HP increased from “11000” to “14000” (Adjustments are also made in corresponding LV)
・Increased short-range parts slots from “4” to “8” (Adjustments are also made in corresponding LV)
・Unit Skill “Maneuver Armor LV1” increased to “LV2”
・Unit Skill “Forced Injector LV1” increased to “LV2”
・Increased collision judgment between melee attacks
・Increased lowest melee attacks mod
・Increased continuous melee attack mod
Ranged Main Weapon Twin Beam Rifle [TB] ・Heat rate reduced from “40” to “37”
・Increased bullet speed when shooting
・Reduced weapon switching time
Sub Weapon L-Arm 5-Tube Rocket Launcher ・Increased bullet speed when shooting
・Reduced reuse time after using a weapon
・Reduced weapon switching time
Sub Weapon 6-Tube Missile POD ・Increased staggering accumulation value
・Reduced rate of fire
・Reduced weapon switching time
Sub Weapon Missile Bay ・Power increased from “150” to “250” (Adjustments are also made in corresponding LV)
・Range increased from “200” to “450”
・Reduced blur when shooting
Sub Weapon Large Beam Cannon ・Increased bullet speed when shooting
・Reduced recovery time from using a weapon
・Reduced weapon switching time
Blue Destiny Unit 2
Unit Performance ・LV3 unit’s HP increased from “14000” to “15000” (LV4 also increased)
・LV3 melee mod increased from “36” to “43” (LV4 also increased)
・LV3 and above unit’s thruster increased from “45” to “50”
・LV3 and above Unit Skill “Maneuver Armor LV1” increased to “LV2”
Prototype Gundam
Unit Performance ・LV4 unit’s HP increased from “18250” to “18500”
・LV4 unit’s Anti-Ranged Mod increased from “18” to “22”
・LV4 unit’s Anti-beam Mod increased from “16” to “20”
・LV4 unit’s Anti-Melee Mod increased from “20” to “24”
・LV4 unit’s thruster increased from “55” to “60”
・LV4 Unit Skill “Maneuver Armor LV1” increased to “LV2”
・Granted LV4 Unit Skill “Thruster output increase LV1”
Gundam “G-3”
Unit Performance ・LV2 unit’s HP increased from “14750” to “15750” (Adjustments are also made in corresponding LV)
・LV2 mid-range parts slot increased from “17” to “18” (LV3 also increased)
・LV2 long-distance parts slot increased from “4” to “7” (LV3 also increased)
・Granted Unit Skill “Emergency Evasion System LV1”
Sub Weapon Beam Rifle ・LV2 power increased from “1260” to “1360” (LV3 also increased)
・Shorten focus time
・Reduced heat rate during focused shooting
・Increased staggering accumulation value during normal / focused shooting
■New skill “Thruster output increase”
・LV1: Speed during high speed movement increases by 5.
・LV2: Speed during high speed movement increases by 10.
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