2020.01.16
ver.0121 Unit Changes
- ■[PST] 1/15/2020 21:00
- [CET] 1/16/2020 6:00
- ver.0121.0301
-
- ■Unit Changes
■General Type
Gouf Flight Test Type Unit Performance ・Increased unit HP from [12000] to [13000] (increased for other LVs too)
・Increased thrusters from [55] to [60]
・Increased unit speed when moving left and rightSub Weapon 5-BARREL FINGER VULCAN x2 ・Expanded ASL range Sub Weapon LEG ROCKET CANNON ・Power increased from [300] to [350] (increased for other LVs too)
・Expand hit box area to make it easier to hitZaku Desert Type Unit Performance ・Increased LV3 unit HP from [11500] to [12250]
・Increased LV4 unit HP from [11750] to [13000]
・Increased LV4 thrusters from [50] to [55]
・Increased LV4 unit speed from [110] to [115]
・Increased LV4 skill “Leg Shock Absorber LV1” to [LV2]Zudah F Unit Performance ・Increased unit HP from [11000] to [12500] (increased for other LVs too)
・Increased melee scaling from [15] to [25] (increased for other LVs too)
・Increased unit speed from [110] to [120]
・Increased unit speed when moving at high speedRanged Weapon 95mm SNIPER RIFLE ・Increased power from [2000] to [2300] (increased for other LVs too)
・Increased the number of ammo from [3] to [4]
・Reduced reuse time after using weapons
・Reduced rigidity time after using weapons
・Expand hit box area to make it easier to hitPowered GM Unit Performance ・Increased LV4 unit speed from [125] to [130]
・Increased LV4 skill “Leg Shock Absorber LV2” to [LV3]
・Increased LV4 skill “Quick Boost LV2” to [LV3]Rick Dom II Unit Performance ・Increased unit speed when moving left and right on the ground
・Increased the amount of movement due to inertia when stopping on the ground
・Increased the amount of movement due to inertia when stopping high-speed movement on the ground
・Adjusted the slip when switching the direction of movement on the ground and improved mobilityGelgoog High Mobility Type (VG) Unit Performance ・Increased LV2 unit HP from [16000] to [16500]
・Increased LV2 unit speed from [130] to [135]Sub Weapon GELGOOG R BR GRENADE LAUNCHER ・Reduced reload time
・Increased LV2 weapon power from [945] to [1000]■Support Type
Zaku I Sniper Type Unit Performance ・Increased LV3 thrusters from [45] to [50]
・Increased LV3 unit speed [100] to [110]
・Increased LV3 unit skill “Frontline Support System LV1” to [LV2]Dom Cannon Multi Gun Type Unit Performance ・Increased unit speed [130] to [135]
・Increased LV2 unit HP from [15000] to [16000]Sub Weapon SHOULDER TWIN MIDDLE CANNON ・Increased the number of ammo from [6] to [8]
・Reduced rigidity time after using weaponsFull Armor Gundam [Type B] Sub Weapon 360mm CANNON ・Reduced reload time
・Increased staggering value
・Reduced rigidity time after using weaponsSub Weapon MULTI-TUBE MISSILE LAUNCHER ・Reduced reload time
・Expand hit box area to make it easier to hitHildolfr Unit Performance ・Increased LV1 unit HP from [17000] to [16000]
・Adjusted LV1 unit’s assault cannon form speed from [180] to [170]
・Adjust assault cannon form reversing speedSub Weapon 30cm CANNON [HE] ・Adjusted reuse time after using weapons Sub Weapon 30cm CANNON [APFSDS] ・Adjusted LV1 unit power from [2300] to [2100] Sub Weapon Smoke Discharger x2 ・Adjusted reload time
・Adjusted duration after using weaponsAssault Guntank Unit Performance ・Adjusted LV1 unit HP from [16000] to [15000]
・Adjusted LV1 unit’s assault cannon form speed from [180] to [170]
・Adjusted assault cannon form reversing speedSub Weapon 220mm SMOOTHEBORE CANNON [APHE] ・Increased power from [2000] to [1800] (increased for other LVs too) Sub Weapon Smoke Discharger x2 ・Adjusted reload time
・Adjusted duration after using weapons■Raid Type
Gundam Unit 5 Unit Performance ・Added skill ”Forced Injector LV1” Gouf Unit Performance ・Increased LV2 unit HP from [12000] to [13000]
・Increased LV3 unit HP from [13000] to [14500]
・Increased LV3 unit speed from [130] to [135]
・Increased LV3 unit skill “Quick Boost LV2” to [LV3]
・Increased LV4 unit HP from [15000] to [16000]
・Increased LV4 unit speed from [130] to [135]
・Increased LV4 unit thrusters from [60] to [65]
・Increased LV4 unit skill “Quick Boost LV2” to [LV3]
・Increased LV4 unit skill “Leg Shock Absorber LV2” to [LV3]Ranged Weapon 5-BARREL FINGER VULCAN ・Increased LV2 power from [120] to [130]
・Increased LV3 power from [126] to [145]
・Increased LV4 power from [132] to [155]
・Reduced blur caused by rapid fireSub Weapon HEAT ROD ・Increased power from [750] to [1000] (increased for other LVs too)
・Extended radar failure time on hitGouf Custom Unit Performance ・Increased LV4 unit HP from [17250] to [17500]
・Increased LV4 unit thrusters from [60] to [65]
・Increased LV4 unit skill “Quick Boost LV2” to [LV3]
・Increased LV4 unit skill “Leg Shock Absorber LV2” to [LV3]Sub Weapon 3-BARREL GATLING CANNON ・Increased power from [80] to [100] (increased for other LVs too)
・Increased range distance from [150] to [180]
・Reduced blur caused by rapid fireZ’gok Melee Weapon Z’GOK VICE NAIL ・Increased modifier of left and right, lower melee attack Sub Weapon HEAD 6-TUBE MISSILE LAUNCHER ・Reduced reload time
・Increased bullet speed
・Added ASL
・Disabled blur when using weapons while moving or jumpingZ’gok E Unit Performance ・Increased unit HP from [14500] to [16000] (increased for other LVs too)
・Increased anti-melee modifier from [16] to [26] (increased for other LVs too)
・Increased skill “Maneuver Armor LV1” to [LV2]Melee Weapon Z’GOK E VICE NAIL ・Increased modifier of left and right, lower melee attack Ranged Weapon ZE BEAM CANNON ・Adjusted Heat Rate from [40] to [30]
・Reduced recovery time when overheating
・Expand hit box area to make it easier to hitSub Weapon TORPEDO TUBES x6 ・Added ASL
・Disabled blur when using weapons while moving or jumpingZudah Unit Performance ・Increased LV3 unit HP from [13000] to [13500]
・Increased LV4 unit HP from [14000] to [15000]
・Increased LV4 unit speed from [105] to [110]
・Increased LV4 unit thrusters from [70] to [75]
・Increased LV4 unit skill “Quick Boost LV2” to [LV3]G-3 Gundam Unit Performance ・Increased skill “Maneuver Armor LV1” to [LV2] Sub Weapon BEAM RIFLE ・Increased power from [1000] to [1200] (increased for other LVs too)
・Adjusted heat rate from [55] to [50]
・Increased stray accumulation value during normal shooting
・Increased stray accumulation value during focused shooting