2024.04.05
Notice on the skill 'Aerial Melee System'
- ■2024/04/05 2:00(PDT)
- If an MS with the skill ‘Aerial Melee System’ performs a melee attack during a dive from a certain altitude and cancels the melee action by moving at high speed before landing on the ground, the MS will retain the inertia from the dive in subsequent operations, making it impossible to move smoothly on steep slopes and objects that can normally be passed through at high speed.
- ■What to do if the issue occurs
- If this phenomenon occurs, stop the MS movement on the spot, e.g. by standing still or jumping, and the inertia will disappear and the movement will return to normal.
- ■Future actions.
- This phenomenon will be corrected in a later update.
- We sincerely apologise for any inconvenience this may cause to our customers.